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As with Donkey Kong '94, though, it is just a shame that the colour brought about by the Super Game Boy SNES add-on device was not included in this download edition. Eight worlds may not sound like a lot, and there aren't any multiplayer features to speak of, but the fiendish puzzles in later worlds and the secret areas hidden in each one ensure that Mole Mania more than justifies the bargain £2.69 entry fee. Mole Mania's range of gameplay is strictly limited to puzzle grids, but with a startling amount of freedom in what the character can do in regards to grabbing, pushing and digging, made even more impressive by the D-pad and two button limitation, there is a surprising amount of variation in the game. The game's immediate charm will help to alleviate any frustration with a wrong movement, and the addictive satisfaction of solving later difficult puzzles is certainly no hindrance either.
Thankfully doing so is simple either the pause menu's restart function or just returning to a previous screen will reset the puzzle ready for another try. Things soon get challenging though, when wandering enemies pop up, brain-bending turns become commonplace, and even the slightest wrong movement means restarting the course. These courses start off simple, gently letting you get to grips with the button layout and allowing for experimentation with the surprisingly versatile control scheme. Another is in how the gameplay works, in that in a four-way square-by-square movement grid players are faced with the task of getting a black ball to a gate placed at the end of an obstacle course in order to open up the next screen. The game's presentation takes several cues from the Game Boy The Legend of Zelda titles, mainly in how the levels are laid out in grids and the quick vertical or horizontal transition between each. The addictive happy music and sound effects on show only add to the personality of the game. Small cut-scenes that go light on text but heavy on expression and character animation separate each level, and the signpost text that separates important areas and describes new abilities when use of them is required help to convey a lively personality for the game. As the father mole to a small family, Muddy Mole has to dig into action when his wife and kids get mole-knapped by an irate farmer called Jimbe, working his way through eight worlds of boulder-pushing and tunnel-digging. (Most enemies merely result in the loss of Yoshi, while a few others both hurt Mario and force Yoshi to run away.Mole Mania's storyline is basic but provides sufficient background and motivation. Mega Moles are one of the few enemies in Super Mario World that can hurt Mario while he is riding Yoshi.In Super Mario World, they can be eaten by Yoshi, despite their size.Unlike regular Monty Moles, they don't pop out of holes in the ground.The Monty Moles in Mario & Luigi: Superstar Saga have an extremely similar look to Mega Moles.Mega Moles make a cameo appearance in Mario Strikers Charged appearing as murals on the walls of the pillars of The Sand Tomb. Mega Moles are seen yet again in Mario Family alongside various other characters and enemies from Super Mario World this time appearing as one of the drawing designs. However despite their size, they can be still eaten and swallowed by Yoshi. Due to their large size, Mega Moles are also among one of the few enemies that can damage the plumbers while they are riding Yoshi upon contact. Unlike regular Monty Moles, their bigger cousins do not pop out of holes in the ground.
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By standing on a Mega Mole's head, Mario or Luigi can get a free ride and cross the dangerous chasms. They are also immune to hazards such as Munchers and spikes and can walk across them without an issue. Mega Moles are ultra tough enemies as they are immune Mario/ Luigi's jump attacks as well as the effects of the Fire Flower, however they can still be defeated with the effects of the Cape Feather or a Starman, a Grab Block or a Shell can also do the trick. Mega Moles make their debut in Super Mario World alongside their smaller cousins the Monty Moles, in this game, Mega Moles make their homes in underground caverns, first appearing in Chocolate Island 4.